Universal Binaries
Universal Binaries
- Subject: Universal Binaries
- From: "Barry" <email@hidden>
- Date: Thu, 7 Jun 2007 17:15:02 +0100
First - apologies for miss-spelling Xcode - hate to
upset the list members!
Second - I'm still struggling to produce a
universal binary for the Cocoa sample obtained from
Project builds OK but I cannot get the project to
create anything other than an Intel binary.
I've just selected the 2 architectures in the main
Project Settings
Using Xcode example CocoaGL all works fine - I can
even run the universal binary on my old G3 running OSX10.3
One difference between the 2 samples is that in the
CocoaGL if I getInfo for the Target I see a window with
General/Build/Rules/Properties/Comments
BUT for the other project a getInfo on the Target
just shows a window with General/Comments
Is this relevant ?
Barry
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