Crash report doesn't list function names?
Crash report doesn't list function names?
- Subject: Crash report doesn't list function names?
- From: "Theodore H. Smith" <email@hidden>
- Date: Thu, 21 Jun 2007 15:11:28 +0100
I'm building a library which is linked to by another application of
mine.
The library crashes every time on a certain function. However,
internally the function calls a few more functions where the crash
occurs. It would be really nice to pin down the exact function where
the crash occurs.
Only problem... All I get is this:
Thread 0: Crashed (0xb7fffabc, 0x7e8dcd49)
0x0db0a130: No symbol
0x012ca610: No symbol
0x012cc008: No symbol
0x012cd4e0: No symbol
0x000d2998: /Users/theodore/Programming/Making/ElfData/Tests/ElfData
Unit Tests.debug.app/Contents/MacOS/ElfData Unit Tests.debug :
_ElfDataFuzzy.Collect%%o<ElfDataFuzzy>o<ElfData>i4i4 + 0x7c
0x0013d00c: /Users/theodore/Programming/Making/ElfData/Tests/ElfData
Unit Tests.debug.app/Contents/MacOS/ElfData Unit Tests.debug :
_WinElfDataTest.WinElfDataTest.tAllFuzzyDictTests%b%
o<WinElfDataTest.WinElfDataTest> + 0x1330
So basically, it crashes in "ElfDataFuzzy.Collect", but beyond that
it doesn't help :(
So what's up? Can I get Xcode to compile a library with enough
symbols for me to pin down the bug further? Any idea anyone?
I've got these compile options for my library:
BUILD_VARIANTS = normal
DEBUG_INFORMATION_FORMAT = stabs
ZERO_LINK = NO
SECTORDER_FLAGS =
DEAD_CODE_STRIPPING = NO
ONLY_LINK_ESSENTIAL_SYMBOLS = NO
STRIP_STYLE = all
COPY_PHASE_STRIP = NO
GCC_GENERATE_DEBUGGING_SYMBOLS = YES
GCC_DEBUGGING_SYMBOLS = full
GCC_ENABLE_SYMBOL_SEPARATION = YES
GCC_OPTIMIZATION_LEVEL = 0
GCC_ENABLE_FIX_AND_CONTINUE = NO
GCC_PREPROCESSOR_DEFINITIONS = THEO_DEBUG_ON=1 _1_=1 _2_=2
--
http://elfdata.com/plugin/
"String processing, done right"
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