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Debugging code that is multiply included
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Debugging code that is multiply included


  • Subject: Debugging code that is multiply included
  • From: Emile Tobenfeld <email@hidden>
  • Date: Tue, 22 May 2007 21:59:39 -0400

Hi,

I have a situation where I have one plug-in executable that is compiled with a compile switch set one way, which loads another executable with the same switch set another way. I'm having problem with breakpoints in the second executable. The breakpoints seem to affect the first executable only, even if the second is being built from a separate project and its symbols are namespaced differently.

This is C++ code, though it does call some Objective C frameworks code.

Any ideas, other than calling the debugger from the place where I want to break?

Thanks.

--

"Now, here, you see, it takes all the running you can do, to keep in the same place. If you want to get somewhere else, you must run at least twice as fast as that!" -- The Red Queen

		Emile Tobenfeld, Ph. D.
Video Producer			Image Processing Specialist
Video for your HEAD!			Boris FX
http://www.foryourhead.com		http://www.borisfx.com




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