Precompiled headers rebuilding unnecessarily
Precompiled headers rebuilding unnecessarily
- Subject: Precompiled headers rebuilding unnecessarily
- From: Emile Tobenfeld <email@hidden>
- Date: Thu, 24 May 2007 14:43:25 -0400
Hi
Does anyone have a workaround for this? I find that with some of my
projects. simply breathing on the computer is enough to trigger a
rebuild.
Example:
I just changed the Active Executable from FCP to Motion, and my
project had to rebuild.
--
"Now, here, you see, it takes all the running you can do, to keep in
the same place. If you want to get somewhere else, you must run at
least twice as fast as that!" -- The Red Queen
Emile Tobenfeld, Ph. D.
Video Producer Image Processing Specialist
Video for your HEAD! Boris FX
http://www.foryourhead.com http://www.borisfx.com
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