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Re: Xcode 2.5 can't #include_next <stdarg.h>
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Re: Xcode 2.5 can't #include_next <stdarg.h>


  • Subject: Re: Xcode 2.5 can't #include_next <stdarg.h>
  • From: Rick Ballard <email@hidden>
  • Date: Thu, 1 Nov 2007 09:53:52 -0700

On Nov 1, 2007, at 9:14 AM, Steve Mills wrote:

ignoring nonexistent directory "/Developer/SDKs/MacOSX10.4u.sdk/usr/ local/include"

Oh duh. Damn I'm slow today. The SDKROOT_i386 and SDKROOT_ppc are set to /Developer/SDKs/MacOSX10.4u.sdk and /Developer/SDKs/ MacOSX10.3.9.sdk respectively. I forgot to change those to the actual Xcode2.5 location. How do I set these so they'll come from the right place whether I'm running Xcode 2.5 on 10.5, or Xcode 2.4.1 on 10.4.10? I'm guessing it's something like $(COMPILER_ROOT)/ SDKS/..., but I'm not sure what the first part should really be.

Make your SDK paths begin with "$(DEVELOPER_SDK_DIR)" instead of / Developer/SDKs. This isn't necessary when setting SDKROOT – Xcode will translate /Developer/SDKs to $(DEVELOPER_SDK_DIR) automatically for you in SDKROOT, but doesn't do this for SDKROOT_i386, SDKROOT_ppc, or a SDKROOT set in an .xcconfig file.


Using $(DEVELOPER_SDK_DIR) in your project will make it incompatible with Xcode 2.4.1, which doesn't know about that value, so you'll need to switch to 2.5 on 10.4.10 to work with a project that you've done this to on Tiger. When Xcode 2.5 (or Xcode 3.0 using the "Xcode 2.4- compatible" project format) automatically translates /Developer/SDKs to $(DEVELOPER_SDK_DIR) for you in SDKROOT, it leaves a value of / Developer/SDKs recorded in the project file to preserve 2.4 compatibility.

	- Rick
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  • Follow-Ups:
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References: 
 >Xcode 2.5 can't #include_next <stdarg.h> (From: Steve Mills <email@hidden>)
 >Re: Xcode 2.5 can't #include_next <stdarg.h> (From: Chris Espinosa <email@hidden>)
 >Re: Xcode 2.5 can't #include_next <stdarg.h> (From: Steve Mills <email@hidden>)
 >Re: Xcode 2.5 can't #include_next <stdarg.h> (From: Steve Mills <email@hidden>)

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