Re: My Xcode Project Won't Compile 32-Bit
Re: My Xcode Project Won't Compile 32-Bit
- Subject: Re: My Xcode Project Won't Compile 32-Bit
- From: Aaron Tait <email@hidden>
- Date: Mon, 29 Oct 2007 01:46:08 -0400
Thanks a ton Chris! This had me pulling my hair out!
-Aaron On 29-Oct-07, at 1:38 AM, Chris Espinosa wrote: On Oct 28, 2007, at 10:17 PM, Aaron Tait wrote: I was messing around with using the 64-bit implementation of Cocoa and switched the "Architecture" build setting for the active configuration to $NATIVE_ARCH_ACTUAL which in my case is x86_64. I've been building a 64-bit version of my app for around a month and now I can't seem to go back to building a 32-bit i386 version. I have explicitly stated i386 in the build setting, cleaned the target, and then rebuilt my app. When I launch it, it continues to register as an Intel (64-Bit) app in activity monitor.
Any suggestions on how to get back to 32-bit?
Make sure you set "Architectures" back to i386 (or $(NATIVE_ARCH_32_BIT) which is preferred) in all configurations (Debug and Release) at the target level. The two most common causes of "I set this build setting and it's not taking effect" are that you set it in one configuration yet are building another, or you set it at the Project level and the Target level is overriding it.
Chris
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