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Re: Question about loading external image
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Re: Question about loading external image


  • Subject: Re: Question about loading external image
  • From: Chris Espinosa <email@hidden>
  • Date: Mon, 24 Sep 2007 10:12:30 -0700

Please post your questions to the list. Apple engineers don't offer one-on-one technical support via email. If you need such support, you can use Support Incidents with the Apple Developer Connection to receive it, however your queries seem basic enough that the community list should be able to address them.

Chris

Top-posted from my iPhone

On Sep 24, 2007, at 8:15 AM, man lee <email@hidden> wrote:

Hi Chris,

Thx for your reply! I 've attached two source
file to
you. One is the C++ OpenGL file I mentioned before.
The other is a c++ file which will read/save text
file. I think their problem may be the same.

For OpenGL one, it will load the "test.tga" as
texture data, but it could only be loaded when I put
it into the "Resources" folder in Xcode. Actually,
my original attempt is to put the image next to the
standalone executable in order to read it externally.

For the C++ file processing one, it will read a
file named "input.txt" and then save it to
"output.txt"(all things will be inside the debug
folder). All stuffs run smoothly when I am in the
Xcode. But when I execute the standalone executable,
it fails. It seems that it put the output file to my
"/Users/myName " directory automatically. Also, it
can only read the "input.txt" when I put it into the
"/Users/myName " directory. Are there any settings in
Xcode wrong?

Beg your pardon, I am very new to Xcode. I
used VC++ previously. But after using Xcode, I think
I could not turn back...... Thank you!


Sam

> >
> > On Sep 20, 2007, at 6:02 AM, man lee wrote:
> >
> > > I am currently using Xcode to write c++
> > openGL
> > > codes. I wrote a programe that loads external
> > image as
> > > texture. But I found that the image file can
> just
> > be
> > > read when I import it into the "Resources"
> folder
> > of
> > > my Xcode. It could not be read by just placing
> it
> > next
> > > to the executable or any other place else. Could
> > > someone help? Thx.
> >
> > Without seeing your code that finds and loads the
> > image file, no.
> >
> > Chris




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 >Re: Question about loading external image (From: man lee <email@hidden>)

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