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Re: Deploying software requiring libgcc (reloaded)
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Re: Deploying software requiring libgcc (reloaded)


  • Subject: Re: Deploying software requiring libgcc (reloaded)
  • From: Jonas Maebe <email@hidden>
  • Date: Wed, 26 Sep 2007 10:18:15 +0200


On 26 Sep 2007, at 08:42, Santoni Adriano wrote:

We have developed a software which requires libgcc, which by default is
not not present on fresh MacOS X installations.


My question is: how to install libgcc.dylib on a machine? Is it just a
matter of copying it to /usr/local/lib?

I seem to remember that the answer was that libgcc.dylib only exists for gcc 4.x, /and/ actually does exist on fresh Mac OS X 10.4.x installations (and possibly also on 10.3.9, I don't remember). For older Mac OS X versions, you have to compile with gcc 3.x, which has a static libgcc.a that consequently will be linked into your program and not cause any external dependencies.



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References: 
 >Deploying software requiring libgcc (reloaded) (From: "Santoni Adriano" <email@hidden>)

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