Re: Linking troubles with Lua
Re: Linking troubles with Lua
- Subject: Re: Linking troubles with Lua
- From: Scott Thompson <email@hidden>
- Date: Wed, 9 Apr 2008 18:01:00 -0500
Offhand, it looks like the liblua you have is not compatible with the
standard C libraries that MacOS X is using. Can you rebuilt liblua
from source? You might also get in touch with the Lua folks in their
forums.
Scott
On Apr 9, 2008, at 5:44 PM, Aaron MacDonald <email@hidden>
wrote:
Hello,
I'm attempting to use Lua in my application, but I keep getting
linker errors.
I have the file liblua.a in /usr/local/lib and I have all of the lua
headers in /usr/local/include.
I have liblua.a showing up in the Frameworks folder of my project.
I have "/usr/local/include" in Header Search Paths and User Header
Search Paths in my project settings.
I have "/usr/local/lib" in Library Search Paths in my project
settings.
I have one source file where I include "lua.hpp" and have this line:
lua_State *L = lua_open();
However, I get these errors:
Undefined symbols:
"_strtod$UNIX2003", referenced from:
_luaO_str2d in liblua.a(lobject.o)
"_strerror$UNIX2003", referenced from:
_errfile in liblua.a(lauxlib.o)
ld: symbol(s) not found
Thank you for your help,
Aaron J. M.
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