Including woes
Including woes
- Subject: Including woes
- From: "Diez B. Roggisch" <email@hidden>
- Date: Sun, 03 Aug 2008 13:47:06 +0200
Hi all,
I'm trying to build a universal binary of zziplib, a dependency of the
Ogre3D engine.
There is a configure-based script available that didn't work, as libtool
consequently refuses to create a ppc-lib out of a bunch of
ppc-object-files.
So I thought I
- configure the lib
- create an xcode-project to build a fat binary.
This has been troubling me as well though - because <stdint.h> is picked
up wrong.
zziplib has this source structure:
zziplib/
*.c
*.h
amongst the headers is a "stdint.h" that actually (depending on the
OS/configure) includes <stdint.h>
Unfortunately, this is include is resolved to the zziplib/stdint.h itself!
Now I nailed down the problematic GCC argument to this:
-I/Users/deets/Download/zziplib/zzlib_xcode/build/zzlib_xcode.build/Debug/zzlib_xcode.build/zzlib_xcode-own-target-headers.hmap
Removing this line from the generated GCC-command, I'm capable of
compiling without a hitch.
So my ultimate question is: has anybody an idea how to reduce the number
of -I-directives to the required minimum?
Thanks,
Diez
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