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Re: Backtraces when debugging x86_64 apps
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Re: Backtraces when debugging x86_64 apps


  • Subject: Re: Backtraces when debugging x86_64 apps
  • From: Nick Zitzmann <email@hidden>
  • Date: Tue, 12 Aug 2008 21:02:56 -0600


On Aug 12, 2008, at 12:29 PM, Frank Illenberger wrote:

I am debugging a 64 bit Cocoa application with Xcode 3.1. When I let the debugger stop at a breakpoint, all frames in the backtrace that belong to one of my own frameworks are shown as completely wrong classes and methods. Frames belonging to the main application or the system frameworks are displayed correctly. I am using DWARF as the debugging info format for all my targets.
Has anybody also observed this problem or knows a way to fix this?


Can you file a bug? This used to work in Xcode 3.0 (PPC64 worked, too), but something happened in 3.1 that broke 64-bit debugging.

In the meantime, the only workaround is to make your debug builds 32- bit only, and hope for the best in release builds.

Nick Zitzmann
<http://seiryu.home.comcast.net/>
S/MIME signature available upon request




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References: 
 >Backtraces when debugging x86_64 apps (From: Frank Illenberger <email@hidden>)

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