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Xcode 3.0 and debugging plug-ins
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Xcode 3.0 and debugging plug-ins


  • Subject: Xcode 3.0 and debugging plug-ins
  • From: Jake Traynham <email@hidden>
  • Date: Tue, 08 Jan 2008 09:15:30 -0600

Hello,

I develop FileMaker Pro plug-ins and since upgrading to Xcode 3.0, I'm having difficulty debugging them from Xcode. I fought with the problem for several hours yesterday on my PPC laptop until on a whim I tested it on my Intel mini where it seems to be working fine. This is what I've observed:

On the Intel mini, Xcode 3.0 compiles the plug-in, runs the host executable (FileMaker Pro), and stops correctly on any breakpoint I have set in my plug-in code. All seems fine there.

On the PPC laptop, Xcode 3.0 compiles the plug-in and runs the host executable fine, but stopping on a breakpoint I have set is seemingly worthless. At first, I couldn't get it to stop on a breakpoint at all and after doing some googling, came across maybe turning off "Load symbols lazily". This seemed to help at one point, but I was trying several things at once and now I think turning this option off didn't make a difference. (I was testing again this morning before sending this email and the Intel mini was working fine with this option turned on. I turned it back on on the PPC laptop and am still getting the oddness I describe below, so this option apparently has no bearing.)

I figured out through luck (if you want to call it luck) that if I set a breakpoint several hundred lines after the point in the code that I actually wanted to break in, that the debugger would pause and let me step through the code, but this is worthless as well. In the Debugger window, the call stack pane shows the correct function that I'm trying to debug. The Variables pane shows me the variables for the correct function I'm trying to debug. But the code source pane on the bottom shows the instruction pointer in the point in the code where I had to place the break point several hundred lines below where I'm actually trying to debug. If I try to step through the code from that point, the Variables pane seems to update with the correct values from the correct function, but the instruction pointer in the code source pane jumps around weird as if it were showing me the correct source code. It's thoroughly useless to actually debug the code, not to mention frustrating.

Is there anything I can do about this, or anyway I can "debug" the situation further to find a way around this?

Thanks,
Jake

--
Jake Traynham
Owner, CNS Plug-ins
http://www.cnsplug-ins.com/
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