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Re: Crash on Throw
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Re: Crash on Throw


  • Subject: Re: Crash on Throw
  • From: David Dunham <email@hidden>
  • Date: Thu, 6 Mar 2008 21:32:30 -0800


On 6 Mar 2008, at 18:27, Ken Thomases wrote:

On Mar 5, 2008, at 4:23 PM, David Dunham wrote:

All of a sudden a C++ app is crashing when throwing an exception. I've done a clean, and thrown out the personal files in .xcodeproj.

#0	0x000028fc in dyld_stub_binding_helper
#1	0x000ed558 in uw_init_context_1 at VignetteAnimate.cpp:246
#2	0x000edbe0 in _Unwind_Resume at VignetteAnimate.cpp:246
#3	0x000260dc in io::FileInputStream::FileInputStream at io.cpp:60

What's the specific crash? Illegal instruction? Access violation?

I will have to check when I'm back at the machine. I think it was access violation.


If it's the former, is there any chance your stack could be misaligned? The Mac OS X x86 ABI requires 16-byte-aligned stacks, but assembly language written for other platforms may only be written to preserve 4-byte alignment.


It's been crashing on PowerPC. But not Intel.

There's no fancy code here, only throwing a C++ object from C++.

David Dunham
Voice/Fax: 206 783 7404             http://www.pensee.com/dunham/
Imagination is more important than knowledge. -- Albert Einstein

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References: 
 >Crash on Throw (From: David Dunham <email@hidden>)
 >Re: Crash on Throw (From: Ken Thomases <email@hidden>)

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