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Re: XCode 3.1 and german umlaute in localizable strings
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Re: XCode 3.1 and german umlaute in localizable strings


  • Subject: Re: XCode 3.1 and german umlaute in localizable strings
  • From: Jean-Daniel Dupas <email@hidden>
  • Date: Thu, 13 Mar 2008 10:20:50 +0100


First, Xcode 3.1 is under NDA and should not be discuss here.

But, as we can talk about C, according to the C standard, a source file should only contains ASCII character.
To include an unicode character in a literal string, you have to use the \u0000 representation.
So, the conclusion is always use ASCII character in your source and add the ü, ß or other special char only in you strings file.



Le 13 mars 08 à 09:46, Michael Grützner a écrit :

Hi,

I found a strange behaviour wiothin xcode 3.1:
When I use localizable strings within xcode but there doesn't exist a strings-file yet,
the strings in the application are totaly mixed up as long as they contain german
"umlaute". I have created a small example project which illustrates the problem. It
is available at http://www.htwm.de/mgruetzn/Untitled.zip
When I build this project with xcode 3.0 everything works as expected and when I
remove the "umlaute" from the source files it also works on xcode 3.1. What could
be the reason for that? The string encoding of my source files? Did I do something
wrong or could it be a bug in xcode 3.1?


Thank you for any hint on this!

Best regards,
Michael
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References: 
 >XCode 3.1 and german umlaute in localizable strings (From: Michael Grützner <email@hidden>)

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