Re: Debugging Cocoa-Python
Re: Debugging Cocoa-Python
- Subject: Re: Debugging Cocoa-Python
- From: Clark Goble <email@hidden>
- Date: Fri, 21 Mar 2008 16:46:47 -0600
On Mar 17, 2008, at 4:52 PM, Jose R.C.Cruz wrote:
2008 Mar 17, 15:46 PST
I just built a basic Cocoa-Python project as research for my PyObjC
article. When I added a breakpoint and choose Debug, I find that
Xcode 3.0 just built and ran the project like normal. Rather
annoying as I really want Xcode to go into Debug mode.
Is this a known problem with Xcode 3.0 and PyObjC? Or am I missing
a setting or two somewhere? Just want to know before I file a bug
report.
I *really* wish XCode would debug Python as well. In the meantime
there is a plug in for TextMate that lets you quasi-use it to debug
Python. You don't get watch windows but at least the Python debugger
selects in TextMate the current line you're on.
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