Re: Conditional dependencies (and linked libraries) in a Xcode project?
Re: Conditional dependencies (and linked libraries) in a Xcode project?
- Subject: Re: Conditional dependencies (and linked libraries) in a Xcode project?
- From: Ruslan Zasukhin <email@hidden>
- Date: Mon, 12 May 2008 16:39:05 +0300
- Thread-topic: Conditional dependencies (and linked libraries) in a Xcode project?
On 5/12/08 3:38 PM, "Mattias Arrelid" <email@hidden> wrote:
> Hi,
>
> We've got an Xcode project that consists of some source files that
> links against a couple of static libraries (those libraries are
> gathered under a separate Xcode umbrella project). This approach works
> just fine.
>
> Now, we also have some parallel development of a new static library,
> and this is where our "problems" begin to pop up; the maintainer of
> that project wants to take _that_ Xcode project and include it in our
> master project, just as with those other libraries. The problem is
> that most others developers aren't very interested in those files
> being implicitly compiled (since the main target of the main project
> depends on each static library) each and every time they build the
> main target from scratch.
>
> The only reasonable solution we've come up with so far is the "ifdef
> and if macro guard"-approach; in each source file in the new static
> library, there's an #ifdef combined with an #if in the top of the file
> that checks whether a macro is set (and if, which value it has) or
> not. Let's call this macro BUILD_WITH_NEW_STATIC_LIB. That macro is
> set in a pre-compiled header (and it is 0 by default), and this works
> just fine - the maintainer sets this to 1 locally in his checkout -
> but it's far from elegant.
>
> Does anyone know of a better way of solving this?
You can create in your new MASTER project few configurations, as
NORMAL BUILD
BUILD WITH STATIC LIBS
--
Best regards,
Ruslan Zasukhin
VP Engineering and New Technology
Paradigma Software, Inc
Valentina - Joining Worlds of Information
http://www.paradigmasoft.com
[I feel the need: the need for speed]
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