Re: Conditional dependencies (and linked libraries) in a Xcode project?
Re: Conditional dependencies (and linked libraries) in a Xcode project?
- Subject: Re: Conditional dependencies (and linked libraries) in a Xcode project?
- From: "Mattias Arrelid" <email@hidden>
- Date: Sun, 18 May 2008 17:41:36 +0200
On Mon, May 12, 2008 at 7:51 PM, Jack Repenning
<email@hidden> wrote:
>
> On May 12, 2008, at 5:38 AM, Mattias Arrelid wrote:
>
>> Now, we also have some parallel development of a new static library, and
>> this is where our "problems" begin to pop up; the maintainer of that project
>> wants to take _that_ Xcode project and include it in our master project,
>> just as with those other libraries. The problem is that most others
>> developers aren't very interested in those files being implicitly compiled
>> (since the main target of the main project depends on each static library)
>> each and every time they build the main target from scratch.
>
> Is this maybe a job for version control? Make a branch for this alternate
> version. Since your Xcode project file is also versioned, the version on
> the branch can include this stuff while the mainline version leaves it out.
Maybe it is. If you'd like to test new features, you'd try to merge
each interesting branch back to the trunk - locally without checking
in any code. Is that what you were thinking of?
/ M
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