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guard malloc
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guard malloc


  • Subject: guard malloc
  • From: "Wesley Smith" <email@hidden>
  • Date: Mon, 26 May 2008 21:35:32 -0700

I was unable to find docs on this, but what does it mean when Guard
Malloc triggers a SIGTRAP on a line that looks like:

m_glVertices = new Vec3[cubesize*3*5];

where cubesize is quite large ( > 500,000)?  Is there a way to query
why an error resulted?

This is the tip of the stack:
#0	0x9b5a27b8 in GMmalloc
#1	0x90b4e5b3 in operator new
#2	0x90b4e6a5 in operator new[]


thanks,
wes
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