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Re: Xcode now defaults to use C99 - so what's C99?
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Re: Xcode now defaults to use C99 - so what's C99?


  • Subject: Re: Xcode now defaults to use C99 - so what's C99?
  • From: Jean-Daniel Dupas <email@hidden>
  • Date: Sat, 31 May 2008 04:09:33 +0200


Le 30 mai 08 à 23:07, Jens Alfke a écrit :

C99 is very cool; it has many useful features, so don't be put off by the idea of huge specs. Those articles look pretty useful if you haven't already been using C99.

The best features IMHO are:

* Conveniences that C++ has always had:
* variable declarations don't have to go at the beginning of a block (this *really* cleans up code and eliminates a lot of opportunities to use uninitialized variables)
* you can declare the loop variable inside a 'for' loop, i.e.
for (int x=0; x<10; x++) { ... }
* "//" comments; but I think in the real world, all C compilers already supported those
* Variable-length local arrays. This is syntactic sugar for alloca, and can be used to eliminate some temporary allocations. Just be careful not to use this with arbitrarily large arrays, or you can overflow the stack.
size_t size = strlen(str)+1;
char buf[size];
memcpy(buf,str,size);


The improvements to struct initializers are great, too.

And if that's not enough for you, you can set the compiler dialect to "G99" and get a bunch of cool GCC-only extensions. You can read about those in the GCC 4 documentation buried inside the developer docs.

—Jens

Note that most of those features was already provided by gcc as gnu extensions using the previous default mode, gnu89.



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References: 
 >Xcode now defaults to use C99 - so what's C99? (From: David Hoerl <email@hidden>)
 >Re: Xcode now defaults to use C99 - so what's C99? (From: Jens Alfke <email@hidden>)

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