Re: Disk thrashing when opening a project
Re: Disk thrashing when opening a project
- Subject: Re: Disk thrashing when opening a project
- From: Simon Wilson <email@hidden>
- Date: Wed, 12 Nov 2008 01:15:05 +0100
> For Objective-C++, yes. C++ in general is more complex to parse
than Objective-C or straight C.
The irony is that most of the files don't actually contain any C++. I
have historically used the .mm extension to enable a couple of C++
language extensions (although these may no longer be relevant with the
new C standard adopting types such as bool).
Thanks for the clarification.
Simon
On Nov 12, 2008, at 01:10:34, Chris Espinosa wrote:
On Nov 11, 2008, at 3:39 PM, Simon Wilson wrote:
Hi Chris,
Many thanks for the explanation which confirmed by suspicion that
symbol indexing is the culprit.
The project is cleanly organized (no symlinks, only files
referenced by the compiler and linker are in the project). The only
large non-code directory in the enclosing directory is the help
book but that only contains 60 HTML documents.
The project is fairly large though: 1,200 ObjC++ files, spread
across about 20 sub-projects.
I guess 1-2 minute indexing is par for the course on a project like
this?
For Objective-C++, yes. C++ in general is more complex to parse
than Objective-C or straight C.
Chris
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