Re: Undefined symbols: "_fputs$UNIX2003", referenced from:
Re: Undefined symbols: "_fputs$UNIX2003", referenced from:
- Subject: Re: Undefined symbols: "_fputs$UNIX2003", referenced from:
- From: Rich Collyer <email@hidden>
- Date: Mon, 13 Oct 2008 17:39:01 -0700
... or which library it is linking against.
It looks like part of my problem may be that XCode is forcing me to
link against the libcrypto library that comes with the OS, even though
I state a specific search path and have the -search_paths_first flag
set.
XCode is adding a -lcrypto flag into the linking command, which I am
guessing is a way to force the use of the system libcrypto library.
+++++++++++++++++++++++
Rich Collyer
Senior Software Engineer
IronKey, Inc.
email@hidden
+++++++++++++++++++++++
On Oct 13, 2008, at 5:03 PM, Wesley Smith wrote:
I've had similar issues building libraries on 10.5 but trying to use a
makefile to build them against 10.4. Is there a way to query a
library as to what SDK it was built against?
wes
On Mon, Oct 13, 2008 at 4:23 PM, Rich Collyer <email@hidden>
wrote:
This makes sense, but from what I can tell, it is being build
against 10.4
setenv MACOSX_DEPLOYMENT_TARGET 10.4
setenv SDKROOT /Developer_31/SDKs/MacOSX10.4u.sdk
setenv SDK_DIR /Developer_31/SDKs/MacOSX10.4u.sdk
setenv SDK_NAME macosx10.4
+++++++++++++++++++++++
Rich Collyer
Senior Software Engineer
IronKey, Inc.
email@hidden
+++++++++++++++++++++++
On Oct 13, 2008, at 3:55 PM, Nick Zitzmann wrote:
On Oct 13, 2008, at 2:33 PM, Rich Collyer wrote:
Undefined symbols:
"_fputs$UNIX2003", referenced from:
_write_string in libcrypto.a(ui_openssl.o)
_read_string in libcrypto.a(ui_openssl.o)
_read_string in libcrypto.a(ui_openssl.o)
_read_string in libcrypto.a(ui_openssl.o)
ld: symbol(s) not found
I suspect that I was not having this problem with XCode 3.0,
because it was
not actually linking with the libcrypto.a file I was telling it to
link with
(my version instead of the one that comes with the OS).
Any thoughts of how to resolve this linker error?
Your libcrypto is built against the 10.5 SDK (the UNIX2003 symbols
were not
present in earlier SDKs). If you're linking something statically,
then all
of the static code must be linked against the same SDK or you
usually get
undefined symbol errors like the ones above.
Nick Zitzmann
<http://seiryu.home.comcast.net/>
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