Re: Perforce problem with XCode 3.1.1
Re: Perforce problem with XCode 3.1.1
- Subject: Re: Perforce problem with XCode 3.1.1
- From: David Dunham <email@hidden>
- Date: Mon, 20 Oct 2008 13:39:21 -0700
On 20 Oct 2008, at 11:09, Andrew Pontious wrote:
We've decided that it's faster if the user specifies a directory to
use for such operations. Using only a single directory speeds up
the operation, and only the user can say with surety what the
highest-level directory is that should be used.
We've heard quite a bit of feedback on this, and we will be making
tweaks to it, but we are moving away from a system where Xcode
attempts to determine SCM directories by reverse-engineering the
Groups & Files tree.
A single directory is going to be terrible for 40 or so games we put
out -- all have to share a common root. (Each game, and its
libraries, are in the same directory.)
Multiple roots would work.
David Dunham
Voice/Fax: 206 783 7404 http://www.pensee.com/dunham/
Imagination is more important than knowledge. -- Albert Einstein
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