Re: application support x86_64 architecture issue
Re: application support x86_64 architecture issue
- Subject: Re: application support x86_64 architecture issue
- From: "XiaoGang Li" <email@hidden>
- Date: Wed, 29 Oct 2008 13:37:25 +0800
Sorry.
I build my simple cocoa-based application at OS Version 10.5.5, Xcode version 3.1.1
In what way did it fail?
-- the application can not run on OSX10.4;
What was the exact error message?
I launch my application in the terminal on OSX10.4, then i can see the error message below:
dyld: Library not loaded: /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa
Referenced from: /Users/jiaxiong/Desktop/ArchitectureTest.app/Contents/MacOS/./ArchitectureTest
Reason: no suitable image found. Did find:
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa: no matching architecture in universal wrapper
/System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa: no matching architecture in universal wrapper
Trace/BPT trap
Which compiler are you using?
-- I have tried Gcc 4.0, and GCC system version 4.0, and I also tried PowerPC G4 and G5 for Instruction Scheduling, all fail like the way above.
Thanks.
Andrew
2008/10/29 Clark Cox
<email@hidden>
On Tue, Oct 28, 2008 at 8:28 PM, XiaoGang Li <
email@hidden> wrote:
> Hi, Clark,
> Thanks for your comments first, the key point of my question is that,
> how to run my application on OSX10.3.9, and this application supports both
> i386,ppc,x86_64 architectures.
> And I follow your suggestion to set like this:
> SDKROOT = macosx10.5
> SDKROOT[arch=i386] = macosx10.4
> SDKROOT[arch=ppc] = macosx10.3 (not 10.4 !)
>
> but failed, it still can not run at OSX10.3.9.
In what way did it fail?
What was the exact error message?
Which compiler are you using?
--
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden