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Re: Custom Platforms for Xcode
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Re: Custom Platforms for Xcode


  • Subject: Re: Custom Platforms for Xcode
  • From: Greg Hulands <email@hidden>
  • Date: Wed, 29 Oct 2008 09:17:31 -0700

WHen I check the box I get this error

Checking Dependencies
No architectures to compile for (ONLY_ACTIVE_ARCH=YES, active arch=avr, VALID_ARCHS=).


Greg

On Oct 29, 2008, at 9:14 AM, Jean-Daniel Dupas wrote:


Le 29 oct. 08 à 16:57, George Warner a écrit :

On Tue, 28 Oct 2008 13:17:08 -0700, Greg Hulands <email@hidden >
wrote:
I searched the list looking for some info on building a custom
platform for Xcode, but couldn't find anything. I am building one for
AVR microcontrollers so I can do all my development from within Xcode.
I have all the templates loading fine and showing up in the UI. The
problem I am having is when I try to compile.


Checking Dependencies
No architectures to compile for (ARCHS=i386, VALID_ARCHS=).

It appears that your new architecture isn't in the list of (valid) architectures for the project that you are trying to build. ... ONLY_ACTIVE_ARCH = NO

When checked, only the active architecture of the compiling machine is built
(for faster debugging turnaround). This should be off unless you're
compiling on an AVR machine (doubtful since Xcode won't run on AVR hardware
;-).

Not exactly. When check, it compils only the architecture defined as the active one (just like there is an active configuration, an active executable, and an active SDK, and it may be any target arch, not only the current machine arch).






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References: 
 >re: Custom Platforms for Xcode (From: George Warner <email@hidden>)
 >Re: Custom Platforms for Xcode (From: Jean-Daniel Dupas <email@hidden>)

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