Re: Porting projects from Windows
Re: Porting projects from Windows
- Subject: Re: Porting projects from Windows
- From: Dave Carrigan <email@hidden>
- Date: Tue, 9 Sep 2008 13:32:38 -0700
On Sep 9, 2008, at 1:19 PM, Thomas Hauk wrote:
One method to resolve this that I've found using Google is to have
all the code for all the packages lumped into a single Xcode
project. At present, we have more than one application in this
project, all of them using different sets of packages. Would this
"monolithic" approach require me to have one Xcode project per
application (resulting in a huge mess of having to manually track
setting changes)? Or can I set up a single Xcode project to compile
three very different applications using different sets of shared
package sources?
You can add existing .xcodeproj files to a project, and set targets in
that added project to be dependencies of targets in the current
project. Xcode will then build the targets in the added project before
building targets in your current project. I think this comes pretty
close to what you are looking for.
--
Dave Carrigan
email@hidden
Seattle, WA, USA
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