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Re: Porting projects from Windows
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Re: Porting projects from Windows


  • Subject: Re: Porting projects from Windows
  • From: Dave Carrigan <email@hidden>
  • Date: Tue, 9 Sep 2008 13:32:38 -0700

On Sep 9, 2008, at 1:19 PM, Thomas Hauk wrote:

One method to resolve this that I've found using Google is to have all the code for all the packages lumped into a single Xcode project. At present, we have more than one application in this project, all of them using different sets of packages. Would this "monolithic" approach require me to have one Xcode project per application (resulting in a huge mess of having to manually track setting changes)? Or can I set up a single Xcode project to compile three very different applications using different sets of shared package sources?

You can add existing .xcodeproj files to a project, and set targets in that added project to be dependencies of targets in the current project. Xcode will then build the targets in the added project before building targets in your current project. I think this comes pretty close to what you are looking for.


--
Dave Carrigan
email@hidden
Seattle, WA, USA

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