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Re: Build trouble
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Re: Build trouble


  • Subject: Re: Build trouble
  • From: Chris Espinosa <email@hidden>
  • Date: Sat, 13 Sep 2008 16:04:59 -0700

I don't have the sources with me at the moment, but my recollection is that the Audio Unit templates depend on common source files in the / Developer/Examples folder. If you've moved or renamed the examples, the template-based projects won't build.

My advice is to find the files using Spotlight and copy them into your project.

Chris

Top-posted from my iPhone

On Sep 13, 2008, at 12:59 PM, Pjotr kiwapta <email@hidden> wrote:


I am working on an audiounit. I am using a standard project template from xcode (3.1). I have build it several times and it worked fine. At a certain point I wanted to use the function AudioGetCurrentHostTime, which is part of the coreaudio.framework. This framework is included in the project, but the linker gives an error (it can't apparantly find the implementation of the function). I thought may be I have to make a clean build. So I cleaned the project and build it again.


Now I get errors in CAAUParameter.ccp. This is a file provided by the XCode template (PublicUtility). It says it can't find CAAUParameter.h.

I have no clue how this is possible and what to do about it. (may be stop with xcode, because it seems verry buggy...? Sorry, but I am getting a bit frustrated about all the weird things in XCode.)

Thank you for your help in advance

Peter
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References: 
 >Build trouble (From: Pjotr kiwapta <email@hidden>)

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