//#import "common.h"
#import "Mark.h"
//struct Mark;
//C-functions
//void alertPanel(NSString* title, const char* template, ...);
//void fatal(NSString* format, ...);
//void fatalOSErr(OSStatus errcode, NSString *msg);
void myLog(NSString* format, ...);
void myTerminate(void);
//void post(NSString* format, ...);
//void postError(NSString* format, ...);
void postLoudness(NSString *msg, Loudness* loudness, int indent);
void postMark(NSString *msg, Mark *mark, int indent);
//void postNoEOL(NSString* format, ...);
void postNote(NSString *msg, Note* note, int indent);
//void postPieceError(NSString* pieceText);
void postRest(NSString *msg, Rest* rest, int indent);
void postScale(NSString *msg, Scale* scale, int indent);
void postSubmark(NSString *msg, Mark* mark, int indent);
void postTempo(NSString *msg, Tempo* tempo, int indent);
void postMarkArray(NSString *msg, MarkArray *markArray, int indent);
NSString* typeToString(int elementType);
int foobar(void);
These are only two occurrences of the term "foobar" in my program.