Re: Compatibility from Panther to Leopard
Re: Compatibility from Panther to Leopard
- Subject: Re: Compatibility from Panther to Leopard
- From: Alexander von Below <email@hidden>
- Date: Thu, 16 Apr 2009 19:03:16 +0200
You can check the detailled build results and diff them. Xcode spells
out everything it does there, and you should be able to find out WHAT
exactly is different that way.
Alex
Am 16.04.2009 um 14:56 schrieb Kevin Molcard:
No I don't change gcc on 10.4. It is gcc 4.0 that is called.
I tested to compile with xcode 2.5 on Leopard and it works.
I am totally confused now. But at least I found a solution for my
problem, i.e build with XCode 2.5. Even if. I would prefer
understand why I can't build with XCode 3.
Thanks for your help
Kevin
Alexander von Below a écrit :
Maybe because you set a specific gcc on 10.4 with gcc-select?
Alex
Am 16.04.2009 um 12:44 schrieb Kevin Molcard:
I tried to compile my project on 10.4 with gcc 4.0 and the result
magically works on Panther.
I don't understand how the same project with exactly the same
settings compiled on 10.5 doesn't work.
I looked in the compilation log and didn't find anything which
could explain that.
If someone knows something about that, it is welcome.
Kevin
Kevin Molcard a écrit :
Thanks for your help. I tried to compile it with gcc 3.3 and it
works.
But there is something I don't understand. I use a library called
Juce (http://www.rawmaterialsoftware.com/juce/) and when I
compile the application demo of this library with gcc 4.0, it
works on Panther. There must be something I missed.
Thanks again or your help
Kevin
Alexander von Below a écrit :
A crash log would certainly help
You should also be aware, that but for the very latest update of
10.3 (I think that is 10.3.8), you HAVE to use gcc3, not gcc4
Alex
Am 14.04.2009 um 16:57 schrieb Kevin Molcard:
Hi all,
I want to have an application compatible from Panther to Leopard.
I have these settings in my .xcconfig:
MACOSX_DEPLOYMENT_TARGET_ppc = 10.3
MACOSX_DEPLOYMENT_TARGET = 10.4
SDKROOT = $(DEVELOPER_SDK_DIR)/MacOSX10.5.sdk
Unfortunately, it crashes immediately after launch on Panther.
My project xcode 2.4 is compatible so I can easily debug it on
Tiger and Leopard. But I am not able to debug it on Panther
because I can't open the .xcodeproj with xcode 1.5, the latest
one on Panther (if I don't make a mistake).
So I tried to remote debug my app with one Mac on Panther (the
remote host) and one on Leopard. I followed the instruction
given on this page to do my setup:
http://developer.apple.com/documentation/developertools/conceptual/XcodeDebugging/800-Debugging_Programs_Remotely/remote_debugging.html
Now I can launch the app on the remote host via the local
debugger but I can't break and when the app crashes I only see
disassembly.
So I have 2 questions:
- Did I forget something which could explain that my app is
crashing at the beginning?
- How can I debug an application on Tiger from a xcode 2.4
compatible project?
Thanks in advance
--
Kevin Molcard
Sofware Engineer
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Kevin Molcard
Sofware Engineer
ARTURIA
4 chemin de Malacher
38240 Meylan - France
Tel: +33 438 020 555
Fax: +33 438 020 525
http://www.arturia.com
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Kevin Molcard
Sofware Engineer
ARTURIA
4 chemin de Malacher
38240 Meylan - France
Tel: +33 438 020 555
Fax: +33 438 020 525
http://www.arturia.com
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