Re: How to add a generated file to a project's resources
Re: How to add a generated file to a project's resources
- Subject: Re: How to add a generated file to a project's resources
- From: "Paul Sanders" <email@hidden>
- Date: Wed, 9 Dec 2009 10:32:36 -0000
I just copy the file to the app's Resources folder in a
post-build script phase.
Paul Sanders.
On Tue, Dec 8, 2009 at 8:12 PM, Daniel Katz <email@hidden>
wrote:
> Hi -
>
> I've got a script which generates an asset (in this case, a
> SQLite database which will be read by the app) which I want to
> deploy as one of the resources for an iPhone project. Adding a
> new "Run Script" build phase to run the script was easy
> enough, but I can't figure out how to get the generated asset
> installed into the project. I tried adding a "Copy Files"
> build phase, but didn't see how to specify that the file to
> copy was the one being generated in the "Run Script" phase.
>
> Any suggestions on this?
>
> Thanks!
>
> Dan
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden