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How do I organize the directory structure of a build product?
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How do I organize the directory structure of a build product?


  • Subject: How do I organize the directory structure of a build product?
  • From: James Murdza <email@hidden>
  • Date: Wed, 23 Dec 2009 01:34:17 -0500

I notice that the products from different types of project templates (e.g. Bundle vs. Framework) have different directory structures.

I am trying to use this feature to make an easy way to build Cocoa InputManagers. An InputManager when installed (in /Library/InputManagers) consists of a directory containing an Info file _and_ a Cocoa bundle. It would make sense if the directory containing the bundle could be included in Xcode as my product, instead of just the bundle.

I have found a way to set up my destination directory structure after building with a shell script build phase, but it feels as if I am fighting Xcode when I do so. Xcode cannot do things like clean the target because it is looking for the bundle, not a directory containing it.

After inspecting Xcode's project templates I am guessing that Xcode has specific build phases for each type of directory structure, so using my own structure would be impossible. Maybe the problem is that I am trying to use Xcode for something it wasn't intended for, and I should be taking a completely different approach?
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