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Re: Thread ID in debugger window versus console
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Re: Thread ID in debugger window versus console


  • Subject: Re: Thread ID in debugger window versus console
  • From: Peter Duniho <email@hidden>
  • Date: Tue, 3 Feb 2009 12:15:38 -0800

On Feb 3, 2009, at 11:35 AM, Jim Ingham wrote:

I assume by exception you mean something like a EXC_BAD_ACCESS, or some kind of UNIX signal? Something that would cause your program to stop in the debugger...

Well, I mean a Cocoa exception being thrown, so AFAIK not really like "EXC_BAD_ACCESS" or a Unix signal. But yes, "something that would cause your program to stop in the debugger".


If so, then the debugger is always supposed to stop and show you the thread where the exception occurred. If it's not doing that that is a bug, and please do file a bug report on it.

Should it always do this for Cocoa exceptions? I mean, it's my opinion it _should_, but I don't know whether the fact that it doesn't now is by design or a bug.


It would be exceptionally great if you could include a reproducible case in your bug. If you can't then at least turn on the Xcode-gdb log (in the Debugging Pane of the Xcode Preferences) and include the log in the bug you file. If you could also indicate which thread you thought got the exception that would be helpful.

The exception occurs in the context of another hard-to-reproduce bug in Cocoa. But I will do my best to get it to happen again, and then provide a log for the case when it happens. The console output is clear about in what thread the exception occurs, so that information will be easy for me to include.


Nice pun, by the way.  I always appreciate a good pun.  :)

Pete
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 >Re: Thread ID in debugger window versus console (From: Peter Duniho <email@hidden>)
 >Re: Thread ID in debugger window versus console (From: Jim Ingham <email@hidden>)

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