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FreePascal unit in Cocoa project - How?
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FreePascal unit in Cocoa project - How?


  • Subject: FreePascal unit in Cocoa project - How?
  • From: "Alexander Bokovikov" <email@hidden>
  • Date: Wed, 25 Feb 2009 14:56:14 +0500

Hi, Everybody!

I have a big stuff, written in Pascal, which I'd like to use in Cocoa-based GUI application. Pascal code are classes, but they have no relation to visual subsystem. Therefore, as I hope, that code could be used as long as it is compatible with FPC 2.2.X.

My problem is that I can't find any XCode sample, where FPC unit would be included into Cocoa project. What I've found, is everything else -- a FPC XCode project, using C/C++/ObjC units, Cocoa headers, translated to FPC, etc. All that is very interesting and instructive, but it doesn't answer my main question.

So, is there anybody out there, who ever saw or used such trick, as FPC unit inclusion into Cocoa application?

Thanks in advance.

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