• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: 64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: 64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build


  • Subject: Re: 64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build
  • From: Clark Cox <email@hidden>
  • Date: Thu, 15 Jan 2009 22:51:30 -0800

On Thu, Jan 15, 2009 at 10:03 AM, Shawn Erickson <email@hidden> wrote:
> On Wed, Jan 14, 2009 at 2:36 AM, Andreas Grosam <email@hidden> wrote:
>
>> I'm a bit confused about whether we should use these 64-bit only features in
>> Xcode/Cocoa/iPhone programming, as it has been mentioned as great
>> improvements to the language several times from Apple evangelists -- or if
>> we should remove any C++ traces and use pure Objective-C. The easiest way to
>> solve the problem for Objective-C++ developers is that there are no language
>> dependencies for different architectures (by adding them into 32-bit as
>> well).
>
> (note no 64-bit runtime exists for the iPhone and likely wont exist
> anytime soon)

For all intents and purposes, the iPhone's runtime *is* the 64-bit
runtime despite being 32-bit (i.e. unified C++/Obj-C exceptions,
non-fragile instance variables, etc). Because Apple did not have any
backwards compatibility concerns with the iPhone (as they did on the
32-bit Macs) they were free to use the new runtime.

--
Clark S. Cox III
email@hidden
 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

References: 
 >Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build (From: Andreas Grosam <email@hidden>)
 >Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build (From: "Sean McBride" <email@hidden>)
 >Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build (From: Nick Zitzmann <email@hidden>)
 >64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build (From: Andreas Grosam <email@hidden>)
 >Re: 64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build (From: "Shawn Erickson" <email@hidden>)

  • Prev by Date: Re: Refactoring halted due to supposed missing file
  • Next by Date: iPhone single precision registers don't show value
  • Previous by thread: Re: 64-bit vs 32-but Objective-C Runtime differenes [WAS]Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build
  • Next by thread: Re: Xcode Debugger: Cannot Step Into a Method in a x86_64 architecture build
  • Index(es):
    • Date
    • Thread