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Re: are static operations optimized?
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Re: are static operations optimized?


  • Subject: Re: are static operations optimized?
  • From: Jeremy Pereira <email@hidden>
  • Date: Tue, 27 Jan 2009 16:53:27 +0000


On 27 Jan 2009, at 16:32, David Harper wrote:

Hello,

Though perhaps it is irrelevant to fuss about O(1) operations, I was wondering if anyone with some familiarity with the objective-C compiler could say whether static operations are actually calculated at runtime or parsed & pre-calculated for optimization purposes. When I say static operations I refer to those without variables.

For example, if I had a method with the following return statement:

return (128 - 6);

I created the following function in a .m file in Xcode:


int foo() { return (128 - 6); }

I then used Xcode's show assembly code context menu option to show the compilation. Here it is:

_foo:
LFB662:
LM1:
	pushl	ëp
LCFI0:
LM2:
	movl	$122, êx
LM3:
	movl	%esp, ëp
LCFI1:
LM4:
	leave
	ret

That was from the default release build. It's clear that constant expressions are precalculated.




would this be compiled as "return 122" ? Would pre-calculating such things save a relevant amount of clock cycles if such a statement were evaluated, say, 100,000 times per second?

Just curious. I apologize if this is the incorrect list for such a question.

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References: 
 >are static operations optimized? (From: David Harper <email@hidden>)

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