Re: iPhone Platform: "error: stdarg.h: No such file or directory"
Re: iPhone Platform: "error: stdarg.h: No such file or directory"
- Subject: Re: iPhone Platform: "error: stdarg.h: No such file or directory"
- From: Chris Espinosa <email@hidden>
- Date: Wed, 28 Jan 2009 13:47:59 -0800
On Jan 28, 2009, at 10:36 AM, Andreas Grosam wrote:
Hello,
I'm getting this error
"/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/
iPhoneSimulator2.2.1.sdk/usr/include/stdarg.h" error: stdarg.h: No
such file or directory
when compiling the following file with either GCC 4.2 or LLVM GCC 4.2:
>>>>>>>>>>>
// test.m
#include <errno.h>
#include <stdarg.h> // error: stdarg.h: no such file or directory
>>>>>>>>>>>
There is no error when using GCC 4.0 or when on the Mac OS X Platform.
The project is basically a Xcode template project. And yes, the file
stdarg.h exists, and the search paths are set. The language does not
matter, I used C, C++ and Objective-C, and Objective-C++. Actually,
it is the **preprocessor** that fails to locate the file.
The file errno.h is located within the same folder. As far as I can
see, there is nothing special with the file stdarg.h It seems the
file is banned from within the compiler.
There a few other files, that cannot be located for instance, float.h.
The details are below.
The notable lines are
ignoring nonexistent directory "/Developer/Platforms/
iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.2.1.sdk/usr/
lib/gcc/i686-apple-darwin9/4.2.1/include"
ignoring nonexistent directory "/Developer/Platforms/
iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.2.1.sdk/usr/
lib/gcc/i686-apple-darwin9/4.2.1/../../../../i686-apple-darwin9/include"
There is no support for gcc 4.2 in the iPhoneSimulator2.2.1 SDK, or in
any other iPhone SDK.
Chris
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