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Re: FreePascal unit in Cocoa project - debugger problem
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Re: FreePascal unit in Cocoa project - debugger problem


  • Subject: Re: FreePascal unit in Cocoa project - debugger problem
  • From: "Alexander Bokovikov" <email@hidden>
  • Date: Tue, 7 Jul 2009 16:47:16 +0600

Hi, All,

On 25 Feb 2009, at 10:56, Jonas Maebe wrote:

I've now created a  version of Apple's Currency Converter
sample (converted back to  Objective-C 1.0) that calls a Pascal
function to perform the currency conversion multiplication.
You can download it from
http://users.elis.ugent.be/~jmaebe/fpc/FPC_Objective-C_Cocoa.tbz

Now I've tried to create something more or less real on this base. The first
problem I've run into is the debugger misfunctioning. First I've noticed
that all breakpoints in pascal module are inactive. I opened XCode
Preferences => Debugging and disable "Load Symbols Lazily" option. click
Build&Run again and see my breakpoint being active, but... please take a
look at screenshot here:
http://home.bokovikov.com/etc/mac/pasincocoa/picture1.jpg
Real break is shown in a very strange area outside of source code. At the same time disassembler view shows break at pascal initialization module. Further I've noticed, that pressing Cmd+Alt+Shift+O keys I'm moving line by line in the disassembler view. That is not strange. What is strange, is the Source Code view behaviour - its position also is moving line by line despite to any comments, blank lines, etc. i.e. just as it is moving in the disassembler view. What is it all??? Can't I use debugger in pascal part of the project? That would be very bad if not fatal... Any ideas?


Thank you.

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