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Re: #include <net/if_dl.h> deadlocks Xcode
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Re: #include <net/if_dl.h> deadlocks Xcode


  • Subject: Re: #include <net/if_dl.h> deadlocks Xcode
  • From: Chris Espinosa <email@hidden>
  • Date: Mon, 30 Mar 2009 23:41:17 -0700

On Mar 30, 2009, at 11:09 PM, Roni Music wrote:

Create a new iPhone project with Xcode

include the header below to a file

#include <net/if_dl.h>

save the file

try to build to project

Xcode deadlocks and I need to force quit Xcode

Same problem if building for the iPhone simulator or for a real device

Ordinary OS X Cocoa/Carbon projects works fine

This is Xcode 3.1.2
iMac 2 GHz Intel Core Duo running OS X 10.5.6

Am I missing something or should I file a bug report?

For some users depending on network configuration, files in /usr/ include/net cause the compiler to look in /net, which makes the OS scan the network for mounted devices. This takes a while. It's not deadlocked and it will eventually complete, and subsequent runs should not have a delay.


A workaround is to just include <id_dl.h> and provide a System Header Search Path to $(SDKROOT)/usr/include/net to avoid the enumeration of / net.

Chris
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 >#include <net/if_dl.h> deadlocks Xcode (From: "Roni Music" <email@hidden>)

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