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Re: Project layout...?
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Re: Project layout...?


  • Subject: Re: Project layout...?
  • From: Phil Hystad <email@hidden>
  • Date: Tue, 26 May 2009 13:12:42 -0700

Adam (and, Greg)...

Thanks for the comments.  Actually, somehow I missed Greg's comments.

To answer Greg though...I should have been more specific.  Although we
use Eclipse on the Unix system, that is not a major tool of use for this
software system.  Core development is done using Visual Studio on
Windows platforms.  On Unix, the actual builds are not done by
Eclipse, they are done using make and configuration files and other
scripts.

Another comment about Eclipse versus Xcode is that I do like the
Xcode debugging environment for C++ better then I like Eclipse
although I am indeed a big fan of Eclipse for Java.  For some reason
I have never gotten use to Eclipse and C++.

The ultimate purpose is to develop more native Mac OS X support
though and also do add some native Cocoa based U/I.  Although this
would be independent of the rest of the system to a fair degree, it
seems to make sense to me that it is easier to work with one
IDE rather then two.

phil


Message: 8
Date: Tue, 26 May 2009 11:18:17 -0700
From: Adam Durity <email@hidden>
Subject: Re: Project layout...?
To: Greg Guerin <email@hidden>
Cc: list Xcode-users <email@hidden>
Message-ID: <email@hidden>
Content-Type: text/plain; charset=US-ASCII; format=flowed; delsp=yes

Though Greg's comments are valid, I feel he didn't really address your
question.

Your initial intuition about Xcode is correct.  Create a single
project, and use multiple targets to build the libraries and
executables that you need.  This will allow you to set up dependencies
between targets, etc.

Adam

On May 24, 2009, at 5:11 PM, Greg Guerin wrote:

Phil Hystad wrote:

... In Unix it is built using Eclipse IDE ...


So why not use Eclipse on Mac OS X?  Then you'd set it up the same
as your other Unix workspace.

If you were porting to iPhone, then arranging the project for Xcode
would make more sense.

Or is there some compelling reason to use Xcode you haven't mentioned?

Or maybe Eclipse on Mac OS X is completely incapable of doing
something you need?

-- GG

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