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Re: Debugging memory corruption? (C++)
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Re: Debugging memory corruption? (C++)


  • Subject: Re: Debugging memory corruption? (C++)
  • From: Jean-Denis Muys <email@hidden>
  • Date: Sun, 01 Nov 2009 19:33:53 +0100


Followup on my memory corruption bug:

I got a few suggestions (thanks everybody):

- a memory watch point: I may be able to use that idea, but so far, I
could not clearly identify a fixed location that's corrupted.
- Guard Malloc: I have a machine that I started about 12 hours ago
with Guard Malloc enabled. The host app hasn't finished launching yet.
- Valgrind: I still have 10.5 running on a Mac mini, so I started the
host app under Valgrind. It's veryyyy slow. Still running.
- static analyzer: it doesn't detect anything wrong (but of course, my
code is C++).

I also wanted to report that I made some significant progress on how
to call malloc heap checking facility at will.

I managed to "fix" the memory corruption bug I had. Actually, I still don't understand why it used to crash and not anymore. This is a rather peculiar situation, that you might find interesting.


The following idiom corrupted memory:

long bad()
{
	[...]

	sql::ResultSet *results = preparedStmt->executeQuery();

	[...]

	delete results;
	zoneCheck();

	return result;
}

While this one runs fine and nice:

long good()
{
	[...]

	std::auto_ptr<sql::ResultSet>results(preparedStmt->executeQuery());

	[...]

	zoneCheck();

	return result;
}


Since all std::auto_ptr does is to call delete on its internal pointer when it goes out of scope (even in case of an exception), I am still totally puzzled by this behaviour.


As an aside, the library behind all this is mySQL's C++/Connector.

I'd be interested by a possible explanation: my C++ is not sharp (no pun, really) enough to grasp all the subtleties.


Jean-Denis

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