Re: How to convert project from PPC to Universal Binary?
Re: How to convert project from PPC to Universal Binary?
- Subject: Re: How to convert project from PPC to Universal Binary?
- From: Nick Zitzmann <email@hidden>
- Date: Mon, 2 Nov 2009 16:21:22 -0700
On Nov 2, 2009, at 3:56 PM, Alan Snyder wrote:
The best way to proceed is to get your old source code off of GCC
3.3 and
rewrite it so that it can be read by newer compilers. Your code
must be able
to build in at least GCC 4.0 if you want to build for any
architecture other
than PPC32.
This project - recompile someone else's code for a new target - is
turning into a
maintenance project unfortonately.
Welcome to Macintosh. Since 1984, we have been through a number of
major architectural changes: 16-bit 68K to 32-bit 68K to PPC32 to Mac
OS X to PPC64 (very briefly) to Intel 32 to Intel 64 to who-knows-what
in the distant future. In other words, they keep moving forward, and
us third-parties have to keep things fresh to keep up. I've had to do
several rewrites of old apps to keep up.
If you want a platform where almost nothing ever changes, then I can
recommend Windows, where things have not changed anywhere near as
much. They only started phasing out Intel 16 backward compatibility
relatively recently...
Nick Zitzmann
<http://seiryu.home.comcast.net/>
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