Re: something wrong with architecture and compiling
Re: something wrong with architecture and compiling
- Subject: Re: something wrong with architecture and compiling
- From: Jacob Juul Kolding <email@hidden>
- Date: Tue, 3 Nov 2009 20:23:58 +0100
On Nov 3, 2009, at 7:32 PM, Sherm Pendley wrote:
On Tue, Nov 3, 2009 at 12:25 PM, Jacob Juul Kolding
<email@hidden> wrote:
I have the same problem when trying to link a program that uses
macport
libs.
It compiles fine, but during linking there's warnings and errors
for every
macport lib: file is not of required architecture
Were the macport libraries built as universal libraries? Do they
include support for every architecture for which you're trying to
compile your app?
sherm--
I'm not sure, just did: port install all.
Is there any way to check what arch a dylib is compiled as?
Also I've tried different combinations of Base SDK and target arch in
project settings in Xcode,
but say I want to compile my app as native arch (x86_64) using OS X
10.6 as Base SDK,
How should I compile/install the macports?
Jacob Kolding
email@hidden
--
Cocoa programming in Perl: http://camelbones.sourceforge.net
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