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Xcode takes >30s to stop at a breakpoint
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Xcode takes >30s to stop at a breakpoint


  • Subject: Xcode takes >30s to stop at a breakpoint
  • From: Stuart Smith <email@hidden>
  • Date: Wed, 04 Nov 2009 09:58:46 -0800
  • Thread-topic: Xcode takes >30s to stop at a breakpoint

Title: Xcode takes >30s to stop at a breakpoint
I am using Xcode 3.1.3 on Mac OS X 10.5.8 with a project which is primarily written in C++ (parts are in C, ObjectiveC, and ObjC++).

I usually run my application in the debugger.

Lately, I’ve been having a problem where Xcode becomes unresponsive for thirty or more seconds, usually when it want to stop at a breakpoint. This is on a MacPro 4-core 2.66GHz. In Activity Monitor, I see that three cores are idle, and one core is at 100%. This also often happens when I quit the application.

I’ll willingly log a bug about this, but I’m asking here what information I can gather to go with the bug report. I have taken samples from Activity Monitor during the hang, but is there anything else I can do? The samples don’t tell me much – it looks like it is spending quite a while laying out text. I can’t post the sample to the list, it is too large.

Also, has anyone else seen such an effect and found a workaround? I’ve tried a clean build, that didn’t help.

thanks in advance for any insights,

Stuart


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