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Re: Release vs. Completed App
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Re: Release vs. Completed App


  • Subject: Re: Release vs. Completed App
  • From: Jonas Maebe <email@hidden>
  • Date: Fri, 6 Nov 2009 18:07:16 +0100


On 06 Nov 2009, at 18:03, Gordon Apple wrote:

After two years of development, running under Xcode, I'm trying to produce
an independently running application for beta testing. Unfortunately, I
guess I was naïve to thing that the Release mode in Xcode produces what I
need. The app compiles and runs properly under Xcode in Release mode.
However, double clicking the produced application itself results in
something that runs, but exhibits a multitude of problems, not the least of
which is that it won't open a new document when launched. (It will open an
existing file.) There are other issues, such as camera video inputs not
working at all. I understand that this is a broad question. Since I don't
know how to debug something not running in Xcode, where do I start?

Are you assuming a certain "current directory" (aka present working directory) after the application has started? This will differ when launched from the Finder (it will be the root of your startup disk) vs when launched via the debugger in Xcode (it will be the place in your application bundle where your binary is located).



Jonas _______________________________________________ Do not post admin requests to the list. They will be ignored. Xcode-users mailing list (email@hidden) Help/Unsubscribe/Update your Subscription: This email sent to email@hidden
References: 
 >Release vs. Completed App (From: Gordon Apple <email@hidden>)

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