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Re: Why is UInt32 << 32 a no-op?
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Re: Why is UInt32 << 32 a no-op?


  • Subject: Re: Why is UInt32 << 32 a no-op?
  • From: "Eric A. Borisch" <email@hidden>
  • Date: Tue, 17 Nov 2009 12:49:30 -0600

If you're on a 64-bit platform, this shouldn't have much (if any) of a
performance hit:

n = (UInt64) n << shift

On Tue, Nov 17, 2009 at 10:56 AM, Jens Alfke <email@hidden> wrote:
> Surprisingly, the expression "n << 32", where n is a 32-bit integer, is a no-op. I would expect it to result in zero for all values of n.
>
>        UInt32 n = (UInt32)-1L;
>        int shift = 32;
>        n = n << shift;
>        assert(n==0);           // fails; n is actually unchanged
>
> This is breaking some code of mine that masks out the upper b bits of a number, where 0≤b≤8; it fails when b==0 because the mask it generates is all 1s instead of all 0s. I'm going to have to add a special case.
>
> Any C expert know whether this is in-spec or not?
>
> —Jens _______________________________________________
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--
Eric A. Borisch
email@hidden

Howard Roark laughed.
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  • Follow-Ups:
    • Re: Why is UInt32 << 32 a no-op?
      • From: Alastair Houghton <email@hidden>
References: 
 >Why is UInt32 << 32 a no-op? (From: Jens Alfke <email@hidden>)

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