Re: How to convert project from PPC to Universal Binary?
Re: How to convert project from PPC to Universal Binary?
- Subject: Re: How to convert project from PPC to Universal Binary?
- From: Jens Alfke <email@hidden>
- Date: Fri, 30 Oct 2009 12:28:25 -0700
On Oct 30, 2009, at 12:18 PM, Alan Snyder wrote:
The problem is this project is
dependent on two *.a files - which I'm pretty sure are PPC assembly.
Confusingly, .a gets used both for assembly and compiled binary code.
It's pretty easy to tell the difference by opening with a text editor :)
I've tried to recompile these files on my OS-X 10.5 iMac(intel) from
the source, but have several issues. (i.e. It is K&R C and needs gcc
3.3) So, instead want to ask if there is a way to transcode the
original *.a file (ppc assembly) into something that the XCode project
can accept.
I don't know of anything like that. Usually the only reason someone
would have raw PPC assembly would be as hand-written optimized code,
for which automatic translation would defeat the purpose.
You should try to get the original code to compile. Does GCC 4.x
really not accept pre-ANSI C syntax? If so, you could find a system
with 10.4 and use Xcode 3.3 targeted for x86 to produce a static
library, which you could then copy over and link in.
—Jens _______________________________________________
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