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Re: Snow Leopard Xcode
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Re: Snow Leopard Xcode


  • Subject: Re: Snow Leopard Xcode
  • From: Chris Espinosa <email@hidden>
  • Date: Fri, 04 Sep 2009 19:37:14 -0700

On Sep 4, 2009, at 7:07 PM, Charlie Dickman <email@hidden> wrote:

Earlier I had posted a question about why a straightforward use of an open dialog would fail when debugging in Xcode 3.2 under Snow Leopard.

On a hunch I purged the project WHICH I HAD INHERITED FROM XCODE 3.1.1 UNDER LEOPARD and recreated it from scratch under Xcode 3.2 under Snow Leopard using all the same files from the Leopard project but not the project itself and, lo and behold, the open dialog debugging problem disappeared and the built application executes as it should.

If it's written anywhere that you must do this or if Xcode 3.2 has an "inherit from an earlier version" option I didn't see it.

All this means is that there was some build setting in your previous project that was causing Xcode to build your sources in a way that caused a crash. This could represent a compiler bug, or (more likely) a mismatch between the assumptions in your source code and the effects of the build settings. For example, if your old project had settings that conflicted with Snow Keopard's default compiler model (64-bit Intel with gcc 4.2 for the Snow Leopard system headers), it might not work without certain fixes, but the project template from Xcode 3.2 would have compatible settings from the start.


Looking at the compiler invocation build transcripts for each build would tell you right off what's different.

Chris
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References: 
 >Snow Leopard Xcode (From: Charlie Dickman <email@hidden>)

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