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Re: 3.2 builds grind to a halt
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Re: 3.2 builds grind to a halt


  • Subject: Re: 3.2 builds grind to a halt
  • From: Steve Mills <email@hidden>
  • Date: Tue, 29 Sep 2009 22:08:19 -0500

On Sep 29, 2009, at 17:42:00, Jens Alfke wrote:

In your case that would be 8 parallel tasks; if you've been using more (you said 15?) I would imagine that you customized this setting sometime in the past, so your Xcode setup wasn't out of the box before the upgrade, either.

No, a dual quad-core actually has 16 *virtual* cores or whatever Intel calls them (hyperthreading? I dunno). I didn't not change anything until it was suggested that I try setting the pref to a lower number. The pref did not exist before that, so Xcode defaulted to the total number of cores.


I haven't noticed GCC using more than about 120MB per process, for small-to-medium-size files. I would imagine the RAM usage depends on the complexity of the code and the number of headers; do you have a huge precompiled header?

Probably. Huge compared to what a small project would have.

Steve Mills
Drummer, Mac geek
http://sjmills5.home.mchsi.com/


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References: 
 >3.2 builds grind to a halt (From: Steve Mills <email@hidden>)
 >Re: 3.2 builds grind to a halt (From: "Sean McBride" <email@hidden>)
 >Re: 3.2 builds grind to a halt (From: Steve Mills <email@hidden>)
 >Re: 3.2 builds grind to a halt (From: Jens Alfke <email@hidden>)

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