Re: Xcode 3.2.2 broke OpenGL Profiler?
Re: Xcode 3.2.2 broke OpenGL Profiler?
- Subject: Re: Xcode 3.2.2 broke OpenGL Profiler?
- From: James Walker <email@hidden>
- Date: Thu, 15 Apr 2010 10:20:26 -0700
On 4/15/2010 12:52 AM, Ian Jackson wrote:
Yes, I have the same thing. It still opens though, and appears to work OK.
I tried it briefly, and it was able to stop at a breakpoint and show me
the depth buffer. But when I tried to save the depth buffer as a TIFF,
it only saved about a quarter of the image.
On 15/04/2010, at 1:57 PM, James Walker wrote:
After having installed Xcode 3.2.2, opening OpenGL Profiler produces this message:
"App version 4.2 (55) is not the same as nub version 4.2 (54) at path: /System/Library/Frameworks/OpenGL.framework/Resources/GLProfilerFBDisp.bundle
Profiler will not function correctly and may quit unexpectedly"
Anyone else?
--
James W. Walker, Innoventive Software LLC
<http://www.frameforge3d.com/>
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