Re: Using different compilers for C vs C++?
Re: Using different compilers for C vs C++?
- Subject: Re: Using different compilers for C vs C++?
- From: Jean-Daniel Dupas <email@hidden>
- Date: Sat, 13 Feb 2010 11:26:39 +0100
Le 12 févr. 2010 à 23:11, Sean McBride a écrit :
> On 2/12/10 9:34 PM, Alexander von Below said:
>
>> You can change this on various levels, as usual with Xcode:
>>
>> - Globally
>> - Projectwide
>> - per Target
>> or
>> - per File
>>
>> Let's say, you want to change it per Target. Open your Target inspector
>> (command-option-e) and select the "Rules" Tab. There, you can change the
>> compiler for each kind of file.
>
> Alex,
>
> Thanks for this pointer! I've also just read the "Build Rules" section
> of the Xcode docs. Alas, I still can't get this to work.
>
> I've opened the target inspector and created a rule (which is at the top
> of the list)
> Process: C++ files
> using: Rez
>
> I expect catastrophic failure. Everything still builds. I've tried
> other choices for 'using' and it seems to have no effect. I have no
> other custom rules anywhere (as best as I can tell).
>
> Any ideas?
Yes, try with GCC and LLVM-GCC instead of trying with Rez.
I have redefined C rule tu use GCC-4.2 and add a C++ rule to use llvm-gcc and it works (if you want to know if it works, check the transcript )
Xcode built-in compiler have a list of supported file type, so it will probably refuse to use Rez fro c++ and fallback to the default setting.
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