Re: Code Signing for Mac application
Re: Code Signing for Mac application
- Subject: Re: Code Signing for Mac application
- From: "Paul Sanders" <email@hidden>
- Date: Tue, 16 Feb 2010 23:04:39 -0000
I don't think so. All files are owned by me
(pauls/staff) during the build and then Package Maker does whatever it does at
the end.
Maybe it was the fact that Package Maker was relocating
our install without us being aware of it. This is an
unwelcome behavioural change on Snow Leopard and that seemed to be where
the problems arose. It means that if a user has dragged the original
installation of the app to a different folder, we would fail to clear out
the Resources folder before installing a new version (because it is not where we
expect to find it), and that in turn would cause trouble if we removed a file in
version B that had been present in version A. But I'm sure this all
happened before we ever released version B. But then again, I cannot
reproduce the problem here. It's all very vexing.
Our error message was particularly alarming ("This
program has been tampered with") and the app refused to run. I think
that's why users got in touch. I have to admit that we didn't gather a lot
of data because we needed to fix the problem PDQ. Apps that won't
install or crash on startup are not exactly popular!
Paul Sanders.
----- Original Message -----
Sent: Tuesday, February 16, 2010 10:41 PM
Subject: Re: Code Signing for Mac
application
I don't recognise that
problem. If it did happen, we'd be getting lots of complaints, because our
software displays an alert if it isn't signed properly (we do that so we don't
accidentally ship un-signed code), and we've been code signing our apps for some
time now.
My guess is that Paul's app has some file with special
permissions in its Resources folder that is preventing Finder from copying it
properly.
Kind regards,
Alastair.
--
http://alastairs-place.net
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